FAQ

Frequently Asked Questions

National Hockey League (NHL)

What do man games lost represent, “Man Games Lost (Team Reported)”? How is it calculated?

Man Games Lost (Team Reported) – It’s not calculated by us. This number is the official, team-reported Man Games Lost number for each team as of their last game. An injured player missing 1 game is counted as 1 man games lost for the team. 

What do “Injured”, “Did Not Dress”, and “Suspended” represent? How is it calculated?

This data is not calculated by us. We report the same per-player, per-game Injured, Did Not Dress, and Suspended data provided by each of the teams in their media releases on game days.

What is CHIP and SHIP? How is it calculated?

Cap Hit of Injured Player (CHIP) and Salary Hit of Injured Player (SHIP) are metrics that attempt to quantify the impact of a player not playing for their team due to injury. Both metrics utilize a player’s cap hit (or salary) under the formula CHIP = (CapHit x playerGamesInjured)/82. The result represents the amount of cap hit or salary lost based on the number of games lost by the player to injury over an 82 game season.

What is TMITT? How is it calculated?

Time Missed Impact To Team (TMITT) is a metric that attempts to quantify the impact of a player not playing for their team due to injury. A higher TMITT number equals a higher impact of injured players to the team. TMITT utilizes a skater’s average time on ice (ATOI) or minutes played for goalies, the number of games missed due to injury, the number of games played by their team, and the number of games that the player has played in (necessary due to players who aren’t on the team’s roster or IR at all times i.e. AHL call-ups).

basic NHL TMITT = (playerGP x ATOI x playerGamesInjured) / teamGP

Long-term-injured-reserve (LTIR) players who have yet to play in a game this year pose a problem. Since they have no current statistics, including ATOI, we exclude them from our analysis completely.

We have developed several TMITT variations, plus some that are still in development.

LAUNCHED

  • TMITT-skater as calculated above. Teams with higher TMITT scores are either missing more players, or missing players for more prolonged periods, or are missing players who contribute more valuable ice time for their team. Teams with higher TMITT scores likely have a combination of all three factors 1) more injured players 2) who are injured for a longer period of time, and 3) are players that normally contribute big minutes to the team.
  • TMITT-goals – Metric quantifying impact of missing goal production from missing players. TMITTgoals = (playerGoals x playerGP x ATOI x playerGamesInjured) / teamGP. The value is not calculated for LTIR players who have not played in a game this year.
  • TMITT-assists – Metric quantifying impact of missing assist production from missing players. TMITTassists = (playerAssists x playerGP x ATOI x playerGamesInjured) / teamGP. The value is not calculated for LTIR players who have not played in a game this year.
  • TMITT-points – Metric quantifying impact of missing total points production from missing players. TMITTpoints = (playerPoints x playerGP x ATOI x playerGamesInjured) / teamGP. The value is not calculated for LTIR players who have not played in a game this year.
  • TMITT-shots – Metric quantifying impact of missing shot production from missing players. TMITTshots = (playerShots x playerGP x ATOI x playerGamesInjured) / teamGP. The value is not calculated for LTIR players who have not played in a game this year.
  • TMITT-hits – Metric quantifying impact of missing hits from missing players. TMITThits = (playerHits x playerGP x ATOI x playerGamesInjured) / teamGP. The value is not calculated for LTIR players who have not played in a game this year.
  • TMITT-blocks – Metric quantifying impact of missing shot blocks from missing players. TMITTblocks = (playerBlocks x playerGP x ATOI x playerGamesInjured) / teamGP. The value is not calculated for LTIR players who have not played in a game this year.
  • TMITT-takeways – Metric quantifying impact of missing takeaways from missing players. TMITTtakeaways = (playerTakeaways x playerGP x ATOI x playerGamesInjured) / teamGP. The value is not calculated for LTIR players who have not played in a game this year.
  • TMITT-pim – Metric quantifying impact of missing penalty minites (will be upgraded to number of fighting majors in future)  from missing players. TMITTpim = (playerPIM x playerGP x ATOI x playerGamesInjured) / teamGP. The value is not calculated for LTIR players who have not played in a game this year.
  • TMITT-goalie – Metric quantifying impact of missing minutes played from missing goalies. TMITTgoalie = (goalieMinutesPlayed x goalieGP x goalieGamesInjured) / teamGP.
  • TMITT-savepercent – Metric quantifying impact of missing save success rate from missing goalies. TMITTsavepercent = (goalieSavePercentage x goalieMinutesPlayed x goalieGP x goalieGamesInjured) / teamGP. The value is not calculated for LTIR players who have not played in a game this year.
  • TMITT-gaa – Metric quantifying impact of missing GAA performance from missing goalies. TMITTgaa = (goalieMinutesPlayed x goalieGP x goalieGamesInjured) / (goalieGAA x teamGP). The value is not calculated for LTIR players who have not played in a game this year.
  • TMITT-Aleague – Metric quantifying the impact of a lost player based on their average time on ice (ATOI) ranking in the league. Teams missing more top ranked players (league-wise) who rely on the minutes crunched by their top players will obviously have a higher score. TMITT-Aleague = (playerGP x ATOI x playerGamesInjured) / (teamGP * playerATOIleaguerank)
  • TMITT-Ateam – Metric quantifying the impact of a lost player based on their average time on ice (ATOI) ranking on their own team. Teams missing more of their important, top ranked ATOI players (against players on their own team) will obviously have a higher score.. TMITT-Ateam= (playerGP x ATOI x playerGamesInjured) / (teamGP * playerATOIteamrank)
  • TMITT-Tleague – Metric quantifying the impact of a lost player based on their total time on ice (TTOI = GP x ATOI) ranking in the league. Teams missing players who consistently log big minutes versus all players across the league will obviously have a higher score. TMITT-Tleague = (playerGP x ATOI x playerGamesInjured) / (teamGP * playerTTOIleaguerank)
  • TMITT-Tteam – Metric quantifying the impact of a lost player based on their total time on ice (TTOI = GP x ATOI) ranking on their own team. Teams missing players who consistently log big minutes for the team, and are arguably the team’s best players, will obviously have a higher score. TMITT-Tteam = (playerGP x ATOI x playerGamesInjured) / (teamGP * playerTTOIteamrank)

IN DEVELOPMENT

  • TMITTfaceoff# – lost player value taking into account each player’s # of faceoffs taken
  • TMITTfaceoff% – lost player value taking into account each player’s faceoff win rate

National Football League (NFL)

What do the Man Games Lost numbers represent? How is it calculated?

Man Games Lost (Team Reported) – It’s not calculated by us. This number is the official, team-reported Man Games Lost number (sometimes referred to as Games Missed Due to Injury) for each team as of their last game. An injured player missing 1 game is counted as 1 man games lost for the team.  It’s a cumulative count of injured players who don’t step on the field during a game.

What is TMITT? How is it calculated for the NFL?

Time Missed Impact To Team (TMITT) is a metric that attempts to quantify the impact of a player not playing for their team due to injury. A higher TMITT number equals a higher impact of injured players to the team. TMITT utilizes a player’s number of games played, their number of games started, the number of games missed due to injury, and the number of games played by their team.

basic NFL TMITT = (playerGP x playerGS x playerGamesInjured) / teamGP

Variations of TMITT incorporating various offensive and defensive measurements –  number of tackles, interceptions, catches, touchdowns, yards, sacks, etc. are possible depending on the player’s position.

National Basketball Association (NBA)

What do the Games Missed numbers represent? How is it calculated?

Games Missed (Team Reported) – It’s not calculated by us. This number is the official, team-reported Games Missed number (sometimes referred to as Games Missed Due to Injury) for each team as of their last game. An injured player missing 1 game is counted as 1 game missed for the team.  It’s a cumulative count of injured players who don’t step on the court during a game.

TO COME: What is TMITT? How is it calculated for the NBA?

Time Missed Impact To Team (TMITT) is a metric that attempts to quantify the impact of a player not playing for their team due to injury. A higher TMITT number equals a higher impact of injured players to the team. TMITT utilizes a player’s number of games played, their average number of minutes player per game, the number of games missed due to injury, and the number of games played by their team.

basic NBA TMITT = (playerGP x playerAverageMinutesPerGame x playerGamesInjured) / teamGP

Variations of TMITT incorporating various offensive and defensive measurements –  number of points, freethrows, shooing percentage, rebounds, assists, etc. are possible depending on the player’s position.

Major League Baseball (MLB)

What do the Disabled List Games Missed numbers represent? How is it calculated?

Disabled List Games Missed (Team Reported) – It’s not calculated by us. This number is the official, team-reported disabled list games missed number (sometimes referred to only as Games Missed) for each team as of their last game. An injured player missing 1 game is counted as 1 game missed for the team.  It’s a cumulative count of injured players who don’t play in a game.

TO COME: What is TMITT? How is it calculated for MLB?

Time Missed Impact To Team (TMITT) is a metric that attempts to quantify the impact of a player not playing for their team due to injury. A higher TMITT number equals a higher impact of injured players to the team. TMITT utilizes a player’s number of innings played, the number of games missed due to injury, and the number of games played by their team.

basic MLB TMITT = (playerInningsPlayed x playerGamesInjured) / teamGP

Variations of TMITT incorporating various offensive and defensive measurements – singles, doubles, triples, home runs, strikes, runs, RBIs stolen bases, etc. are possible depending on the player’s position.

Soccer/Football Leagues

What do the numbers represent? Visiting Out? Home Doubtful? How are they calculated?

We’re reporting the team-released data for each game. Teams declare players who are ‘Out’ or ‘Doubtful’ for games due to injury. We are reporting this data as Team Reported Injury Issue for each player and each team.

Players are listed by teams as either Out or Doubtful and in our report we delineate whether this was for a home or away game. Visiting Out – player is injured and will not play during an away game. Visiting Doubtful – player is injured and was assigned a low probability they would be physically able to play in an away game. Home Out – player is injured and will not play during a home game. Home Doubtful – player is injured and was assigned a low probability they would be physically able to play in a home game.

Follow Us

TwitterFacebookLinkedinGoogle+

Want the Newest Stats Updates by Email?